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Autopanegyric
Arthur Krasnomakov-Paukovsky
The genius of Krasnomakov’s tetrad is worthy of exegesis
It is simultaneously the structure of the Gospel and the Quran.
Many texts with hidden meanings, like the Bible and the Old Testament.
Here is also the devilry of the Russian classics. Like a continuation of a certain Tradition.
And surrealism in the vein of Pelevin and even Dalí.
It is also a cosmology and manner of speech related to Beelzebub’s Tales to His Grandson.
Now it is also a bit like the notes of a demon hunter, like a hunter’s notebook.
This must be spoken about. About the cultural code of this work. After all, it is a manuscript. A real one.
It contains the opium wars and a planet simulation. Cognitive technologies. And a metaphysical meaning whose roots go into archetypes so ancient it’s hard to imagine anything before them.
The work is multifaceted and has many levels and sub-levels. And there’s also a game.
But that has already been said and will be discussed elsewhere.
Chapters, parts, like cards with textual quotes - they can be interpreted. Interpreted according to context. And one can even have a mystical experience with this book.
It plays like music.
4 books of 36 chapters. In each three parts of 12 chapters.
These are octaves. And one can ascend and descend along them.
A total of 144 chapters. Like two streams and two decks of 72 cards. Up and down. Like the Star of David.
New words and terms. New ideas and concepts woven into the context of the history of civilization.
Take, for example, the chapter about bags. For it was written about polyethylene bags. When the meaning turned out to be in data packets and the simulation of a planet.
This is a solid foundation for a game. The game is a reliable defense.
The game is almost a kind of ritual. Practically a whole cult.
The player in the game and everything valuable works. The mechanism functions. The cards answer questions. Without AI. On paper.
And here quantum indeterminacy and four worlds come to the surface, like the four parts of a person.
And there is some correlation with personality psychology. And therefore already with all other levels and floors.
In this respect the 4 Worlds inside a person appear as reflections of the 4 derivatives of these worlds outward. Symbols and context fill what is between.
And this is the space of the game. And it, as befits such divinatory and mystical games, reflects the world of actuality.
A portal results.
And again one must turn to the books and their structure. The portal is musical.
The music of the spheres. How did they hear it in times without telescopes and satellites?
They knew how to open these portals.
Because they are musical.
P.S. Notes for a school literature course for the children of the future and present. Russian writers of the 21st century. Surrealism and mystical literature.
He writes the last book of the tetrad in emigration. After a period of stagnation of several years.
In those years he worked on correcting mistakes.
And he also spent more than a year to retype the manuscript of the third book.
Work proceeded slowly. He constantly had to think about work and earning money. There was no opportunity to devote himself to literature and legacy.
This work, even before emigration, took Krasnomakov about 6-7 years.
Having begun somewhere in 2014-2015 he wrote the books. One after another. Two were typed. The third was handwritten, since no computer was at hand. The first three parts were written in 1.5–2 years. About half a year per book.
And for a long time there was no opportunity to properly edit, as there was never money for a proofreader or editor.
There were no readers. Because the language was difficult, and the concept unclear.
Attempts to sell or tell about it led to nothing. Until the game appeared.
The game “Mystical Journey” appears in 2019. Thus people begin to learn about the writer and his works.
But they are more concerned with their goals and impressions from the game. And no one is in a hurry to buy books or take interest in the work.
Therefore the matter was postponed again and again. Krasnomakov occasionally corrected mistakes and worked on translations.
Having begun to work on the fourth part before leaving, he only manages to write the first little chapter of the fourth book. And he leaves Russia with it.
For a long time.
In the Netherlands there are all the conditions for work. No acquaintances, friends. No real work either.
There is much study, but writing succeeds. Simultaneously he writes more poems.
Poetry is Paukovsky’s craft.
Although the surname alludes to the well-known writer Paustovsky, more to a prose writer. In the author’s personality this is a facet of poetry.
Notably, the pseudonym Krasnomakov-Paukovsky the writer takes based on his own books.
This indicates the unity of the dual nature of the sinister organizations from his books, which appear different.
He keeps his given name — Arthur.
Arthur Krasnomakov-Paukovsky is a symbolic code. Those who know the legend and the esoteric layer of the legend of King Arthur and are familiar with the author’s work will find much of interest here. If one reveals the meaning of Poppy and Spider.
During his studies and work on the fourth part, LLM models emerge.
On the one hand this hits an occupation that was not profitable, and now has also become contentious, as everyone began to write robots.
But the writer sees light at the end of the tunnel. The robot translates and corrects errors wonderfully. It becomes much easier to work.
Moreover, the devilish tool becomes a thoughtful co-author. The writer enthusiastically uses it for corrections. But still prefers handwritten text in a clean book with a hard cover and a capillary pen.
Now the book reaches a completely different level. After all, working with such models is something out of his own books. Surreal and very technological.
The game, in turn, also gets a second wind. Playing with generated textual cards becomes more interesting. They can be illustrated with AI. One can set a robot to play it all.
After all, you need to provide interpretations — and the robot has no equal at that. It interprets everything. Even itself.
Thus, the fourth book represents a transition to a qualitatively new level, both in the writer’s life, in his work, and in the octave of 4 books.
They join into a dodecagram. And the last quadrant symbolically indicates that beyond it lies a transition. But it also symbolizes the world of objective consciousness and connects the previous three.
Therefore the appearance of LLM in the writer’s life and the reaching of a new level with the 4th book is the spirit and breath of the time.
Thus here also appears the Hero of Our Time and the Secret.
Having set out to create from the start a work similar to the Holy Scriptures and filled with meaning, he creates it.
This is a mystical work. A grimoire.
It also resembles Bosch’s works in its purpose. Like Bosch, the writer described different facets of darkness so that the reader could think about them and do something, change something in their life. Not to go to hell.
This cultural code is the true Glass Bead Game of Arthur Krasnomakov. This work is made of beads he found and created during his life.
Hermann Hesse’s Glass Bead Game is here, as are stories about the Priory of Sion.
Invented stories about real orders.
This is indeed a work overloaded with meanings. A true source.
It is a witch book and may be sacred. But mostly educational. Like a message.
The writer writes to warn. He transmits his visionary experience of the future in such a gloomy form. He thickens the colors. Much grotesque, much deliberate Gurdjieff-like complication. Language is difficult; it breaks the mind.
Thus the author creates a barrier to entry. And he writes about this at the beginning of the first book — every word read will make this book more valuable for you.
The hint is obvious — abandon hope, all who enter here. Like Gurdjieff, who wrote that his book would separate the soul from the body and make one forget everything, the author speaks directly about what will be.
No one will read it casually and receive revelation or insight without effort.
This is a manifestation of the law of equivalent exchange. Everything must be paid for. Give a price equal to what you receive.
Such a price is set deliberately high. After all, the tetrad is a reflection of the conceptual philosophy of time on which the author labors in parallel.
All this time he also worked earlier on the book My Time from essays written in 2012. These essays laid the conceptual foundation for the subsequent philosophy of time Monada Dominion, initially called informational catalysis.
To convey the ideas of his vision the author creates a surreal world. And builds this world according to the principles of a universal matrix of archetypes of the flow of time.
In emigration, visiting the university, the writer creates programs and realizes his dream — he engages in artificial intelligence and neural networks with an emphasis on processes.
And books with a surreal world are an expression of the creative process according to the laws of the system. This is a canon. A model of how one can use the system to create works of art.
Thus a new genre is laid down. At that time not yet named. The writer sees how users of the system, having studied the principles, will also want to write continuations of the worlds or express the universal matrix as a work. And he prepares a manual for them, showing how he did it.
This is a kind of fanfic. But with a skeleton of conceptual philosophy of time.
Later continuations will grow from this. By the author’s design these are immersive virtual spaces. Each participant in the game creates their own interpretation of alternate dimensions. And they all join and exist in a single flow through the metaworld that is initially in the Mystical Journey.
But all these superstructures do not diminish the merits of the original text as a literary work. Referring to Sufi mystics, whose teachings are also in the tetrad, the author repeats: “By overrating the beauty of the flower, we belittle the worth of the fruit.”
The Hydra GaiLardia grown on the soil of Monada Dominion is a flower. But the fruit is something else.
The fruit, as the result of labor and synthesis. And the true Glass Bead Game is not only in the virtual world. It is in creating a construction of cultural codes.
And this can be simply a poem, a speech, a text. Which is what the tetrad was from the very beginning.
An analysis should be done and specifically about each allusion, about structures and everything, etc.
Exegesis is premature. That is for later. For groups and the interested.
And for starters, analysis and reviews.
Krasnomakov — Morphine and Bulgakov in one bottle.
Paukovsky — Paustovsky and his landscapes in words, like a web of intricacies and a fractal of nature.
Notes of Woland and The Master and Margarita.
Viy.
The Devilry.
And Dostoevsky’s Demons.
All gathered here.
Full title “The Essence of devilism or The Case Files of Mr. N”
There is even a bit of The Gulag Archipelago, as the third part is devoted to prisons.
Devilish deeds and a protocol format, like case materials, unite all these works of the classics. There is bureaucracy and the system. And surrealism and otherworldly forces.
A scale of horror beyond imagination. That is his limit. The limit of development in darkness.
Why describe it? It is to Bosch. So it is understood.
There is Sufi mysticism. And descriptions of secret societies, as in The Da Vinci Code and KGB files simultaneously.
As if some investigation with the presence of the otherworldly.
Moreover, from a perspective that is not human at all.
Therefore the reader meets barriers, because the books are written from the voice of something above.
Having connected with this accidentally one can be frightened and commit deeds.
Therefore an initiatory dedication is preserved. And to understand or receive it as a reading of the text. Or by playing the game and through the common field and the egregor of the team using the subconscious to solve the cards and assemble the puzzle themselves.
In this the book is like the Bible.
Four parts describing the life of N., four Gospels.
But each chapter is self-sufficient, like an ayah or sura of the Quran.
And everything has hidden meanings. Allegories.
The hero undergoes trials and transformations. And they are in symbols, like alchemical engravings. And like the Gospel.
The Essence of devilism by Arthur Krasnomakov-Paukovsky — this is the fiercest book about the devil on the planet. And about how to overcome him. Metaphysically.
Nothing is stronger. The fiercest devil and the fiercest overcoming. There is nothing worse, nothing better. This is the quintessence of the matter.
Not to mention similarity to the Holy Scriptures and everything else.
And it’s also the artistic side of the Conceptual Philosophy and Metaphysics of Time Monada Dominion. Or rather, their artistic derivative.
Topic and context
Pain, hatred, humiliation of others, causing suffering, aggression, murders, mass murders, violence, hypnosis, mass hypnosis, perjury, using for one’s own interests in order to harm others things that should not be used that way and which are not intended for that (law, force, etc.), creation and sale of heavy narcotics, creation of their transcendental analogs for control over the planet, …
To sweep all the filth out of hearts and minds.
Not to spill blood, but to shed light.
A surrealist-writer, not a devil-writer.
The Essence of devilism — exposure for the sake of overcoming.
Monada Dominion and Hydra GaiLardia defeat the Poppy Dominion and the Spider Clan.
There is danger, threat, evil in these books and this surreal world close to reality.
The highest degree of threat is represented by oscillators that create transcendental hypnotic influences, erasing memory and the past and completely suppressing human individualities. From birth to death human beings are unfree.
Planets are under total control.
Besides everything else, the Spider Clan rages. Murder, intimidation, humiliation, terror and everything else are also present within the functioning of the oscillators. So the system is multi-level and it is necessary to feed prisons, courts and everyone who works there.
Therefore all this abstract and manifested evil exists.
What came next
After Krasnomakov dealt with the Essence of devilism and changed the planet, he gets into an inexplicable space. Something between eternity and the metaphysical essence of being.
Here he meets the King of Crystals.
The King of Crystals rules. He is the personified expression of the Time Crystal.
Main skill — time control.
The King of Crystals dwells in his objective consciousness. He has a palace — a creative reality in which his will, through creative energy, manifests into reality. This is the main channel of control.
The Crystal dreams a dream — this is the Poppy Field. On the field he appears in different guises. This is the world of people with their problems, addictions, full of suffering.
He rules this world harshly from the Palace.
Prison appears when the situation on the Poppy Field ceases to be controlled from the Palace. When spontaneous and blind forces go beyond what is permissible. Then the Prison appears.
All worlds dwell inside the Time Crystal and are simultaneously beheld by the Time Crystal. Each world has its own laws and rules.
Backstory
Long ago there was a calm world. It was dull and devoid of all beauty and refinement. It was not ennobled — it was a wild world.
Wild substance swirled above the waters. Atoms and molecules existed, everything existed, but it was chaotic and unordered.
As a result of Time’s action on this space and its contents, Earth and all people on it appeared. Besides Earth and the Solar system, Time created much else.
Time created worlds and galaxies, planets and other dimensions. Time birthed life.
And Time created the following.
In Time, already after the ennobling and various transformation of space and its contents, Time generated narratives:
- About the Spider and about Time
- The President’s Call
- The Book of Prisons
- The Essence of devilism
Four surreal stories that entered the tetrad, under the emblematic and symbolic for Russian and world literature 21st century title “The Case Materials of Mr. N or The Essence of devilism”.
This prosaic name carries the character of a generalizing and collective image of Russian and world reality in periods from the 90s to the present. And now the 2020 year of Christ in the Russian Federation, headed by Vladimir Putin.
And these materials, namely 4 autobiographical books signed by Arthur Krasnomakov-Paukovsky, Arthur Makov, Arthur Krasnomakov and Arthur Kraskov, are something vaguely resembling the structure of the Gospels or a four-book set.
Each book describes the same times and sometimes the same events. The author’s personality in each book moves into an alter ego or alternative identity.
At first these are bulky characteristics of certain human beings. Personality is absent. Then it’s Nobody. The author levels out any possibilities for the main hero to somehow gain personality and individuality.
In each book the main hero tries to become someone. But the author prevents him, making it so that he can no longer endow the hero with a personality. Yet scenarios of the hero’s becoming continue to be born and the author writes 4 books.
Did the hero manage to acquire personality? Or did the author completely dissolve that possibility and describe what cannot be described? A state of complete emptiness.
The books are offered to the reader as original and unusual exercises for mental and intellectual development. Reading the books evokes a state of heightened concentration that can then be applied in life.
Possible benefits of the books:
- skill in attentive listening,
- skills of tuning to the interlocutor’s wave (adjustment),
- skills of uniting with another’s presence,
- ability to step into another’s place,
- ability to look at oneself from the outside,
- high level of empathy,
- social orientation,
- understanding of social problems,
- ability to identify the most acute problems and warn about them,
- ability to defend one’s point of view,
- ability to calculate ahead,
- strategic and analytical thinking skills,
- forecasting,
- skills of deliberate programming of reality and the future,
- ability to combine several active actions,
- ability to divide attention,
- ability to focus attention on several simultaneously developing scenarios,
- ability to see events ahead,
- and much more.